XaiJu
crushstation
crushstation

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Polishing days are here again

Polishing days were an innovation we introduced during the last sprint.  The idea is that, once a week, I spend time improving existing content instead of working on the next version.  I quietly ditched them when the last sprint got seriously delayed, but I want to bring them back into our normal workflow.

Polishing days will ensure that the game doesn't get "stuck" between versions – we can make improvements, and add scenes and art that had to be cut from the last sprint, and you can check them out while you're waiting for the next big update.

Today I revisited the avatar suntans.  I thought the agent looked bronzed and beautiful after her week by the pool in Dubai, but player feedback included: "why does she look like a burned potato", "she looks like a fry up" and "I had to close the sidebar for the final part of the game".

So, today I experimented with a new technique, and generated a set of shade options which hopefully look better:

UPDATE: link to full-size version 

I've set up a dev poll so $5+ Patrons can vote for the shade we'll implement.  But if you don't have access to that thread, you can post your feedback here, of course.

We'll probably implement the chosen shade in the polishing day next week.  Normal dev days resume tomorrow, see you then!

Polishing days are here again

Comments

Gotta admit, the fry up and potato comment made me laugh

Razgriz Gundam


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