1.6 Dev Poll
Added 2019-08-02 15:42:12 +0000 UTCIt turned into a real grind, but the avatar upgrade is finally complete!

The plan for 1.6 was always to Upgrade the Random NPCs. This is required before we implement Bangkok, because right now all the NPCs feel very “same-y”.
This is because NPCs only have a few distinguishing features programmed in. They don’t have their own Kinks, or preferences about how and where to fuck the agent. They’re all exactly as good in bed as each other.
So we need to code in some differences to make sex with them more interesting, as this will be a core part of the gameplay in Bangkok.
However: there's an option to sneak in a little side quest first.
A target of opportunity
Five Kink Vignettes happen in university:
- During a party game of spin the bottle, the bottle lands on another girl.
- A professor develops a flirtatious relationship with the PC.
- Two soldiers hit on the PC at a party.
- The PC can model nude for an art exhibition at university.
- A partner gets off on hurting the PC’s boobs during sex.
The game picks 5 Kink Vignettes at random in each playthrough. (Since there are only five in total, you always get the same ones).
A while back I asked the fans to submit their own ideas for Kink Vignettes. I got loads of great storyboards back, including but not limited to:
- The PC has sex with her boyfriend in front of his “sleeping” roommate.
- The PC has sex with a guy she met in a bar and watches herself in a mirror.
- A geek girl PC is propositioned for sex by her favourite author at a book signing.
- The PC gets a booty call text from one guy while she’s in bed with another.
- While clothes shopping, the PC is hit on by a handsome, wealthy older guy.
- The PC can pity fuck a classmate who is dying of cancer.
- One of the PC’s friends asks her to take part in a threesome for her boyfriend’s birthday.
- A geek girl PC’s boyfriend asks her to dress up as Lara Croft during sex.
- The PC develops an online porn habit based on one of her Kinks.
- The PC learns that a Japanese exchange student is a budding shibari photographer, and can model for him in bondage.
- Elite or Upper Middle Class PC gets in a hot tub with her friends at a ski resort.
- Cheerleader PC gets hazed by the cheer captain.
- North American or foreign Elite social class PC goes to Burning Man festival and can go nude, topless or body painted.
- The PC’s normally timid boyfriend asks if he can handcuff her during sex.
- The PC goes to a toga party at a local student night. She can choose how short to make her toga, and whether she wears underwear or “goes Greek” for authenticity.
- The PC meets and can be seduced by a sexy girl at her first Pride parade.
- A geek girl PC, video gaming against a room full of men, can debuff their skill rolls by “accidentally” showing some skin.
- The PC can go naked for a PETA demonstration.
I’d like to propose that we use the 1.6 sprint to polish up at least some of these storyboards and get them into the game. My suggestion is that we time limit this sprint, so at the end we release what’s complete and move on – no extensions.
Pros
- We add a bunch of short, sexy scenes to the game
- We test the viability of incorporating user-submitted story content into the main game
(That second point is the strategically interesting one. My plan is to edit the new ideas, so they feel consistent with the rest of the game. But ideally, I’ll work with the people who want to become regular contributors so their submissions need less and less editing in the future, and eventually we’ll have a circle of people who can all write in the “game style”. If it works, the flow of new high quality content into the game could be much faster.)
Cons
- We push Bangkok back by the length of this sprint
I would like to do this, but it’s a deviation from the plan, so it’s over to you to decide.
Be like Nacho Sarah and vote!

PLEASE NOTE: if Option 2 wins, we'll hold a short follow-up vote to decide whether the sprint should be 30 or 60 days long.
Comments
I would like it, but I swear like, a year or 1.5 years ago ago i saw this game first, and was excited, made a mental note to come back when it was further... Well, now I'm happy to support it, but uh... While the core has come a long way, the story and "main part" of the game is still almost no further. ... And the upgraded NPCs is something needed to advance the story. Kink Vignettes are cool, but they're just an unnecessary delay to "opening up" the game. ... I enjoy the backstory and everything it brings, but at least a sandbox version of Bangkok where the gameplay loop is playable would be WAY NICER than KVs.
TSPCFS
2019-08-05 17:41:56 +0000 UTCWe've got a good bit right now. I voted to get more engines going so we climb closer to Bangkok. What happened to the polishing days thing? Couldn't the KVs be a part of that idea? The once every 1 to 2 weeks of working on something different?
Senaar
2019-08-05 02:44:17 +0000 UTCI'm a bit surprised that KVs are doing so poorly in the poll. I mean, adding them in is Moar Content. NPCs just adds some variety to what we already have... It's absolutely something that needs to happen, don't get me wrong, but I really expected more people to want the variety of added Kvs.
KTDid
2019-08-05 01:00:19 +0000 UTCThanks Jax, another player suggested something kind of similar with the Relationship Tables. I'll give it some thought.
Crushstation
2019-08-04 20:20:17 +0000 UTCAha! This is an intelligent observation, but it's not right: the Kink Vignette partners are pre-written (and painted in broad strokes, since the Vignettes are meant to be short and evocative). They don't make use of random NPCs. Apologies, I should have been clearer on that.
Crushstation
2019-08-04 20:18:07 +0000 UTCInteresting suggestion, Cofi, thanks.
Crushstation
2019-08-04 20:16:21 +0000 UTCas for the kink vignette's, have you thought about limiting it to, let's say, 10 different kinks at first and setting up a couple sexy 'mad libs' style write up for each online where we can then enter suggestions. While they would be 'cookie cutter' at first, at any time you can add different scenarios at leisure and when time permits.
Jax
2019-08-03 19:14:03 +0000 UTCI'd definitely agree that getting the npc's set up should take priority.
Jax
2019-08-03 19:09:30 +0000 UTCThe npc's are a core function, so do that first and make the kink vignettes later!
KOOLAID
2019-08-03 15:54:57 +0000 UTCCrazy thought: if enough classmates get injured in cycling / climbing / skateboarding / ice-skating / skiing accidents and they all get sympathy fucks from Kate, someone starts a business putting fake casts on classmates' arms and legs.
Jumpy James Johnson Junior
2019-08-03 09:52:04 +0000 UTCThis. Some of those kink vignettes sound like they'd benefit from having NPC generation working really well, like the "normally timid boyfriend" (low confidence but has dominant and sadist kinks once you get him over that confidence check-roll).
Jumpy James Johnson Junior
2019-08-03 09:50:45 +0000 UTC>The PC can pity fuck a classmate who is dying of cancer. maybe not have them be dying of cancer, but instead just be injured or something. the cancer part would just dampen the fuck out of the mood.
nick
2019-08-03 00:59:31 +0000 UTCThe game is in the prologue for 2 years now. That's okay, it's a very good prologue. But I think it's time to push for Bangkok now. You can make the prologue even better later on.
Secondarian
2019-08-02 23:16:32 +0000 UTCFrom a dev point of view completing the NPC generation before implementing the vignettes makes more sense as you would probably want to back port the random NPCs into the vignettes, and gets closer to a working game loop
Ano123
2019-08-02 18:00:09 +0000 UTCNPC Upgrade for Bangkok's Open World Framework seems to be a better option. Making a better 'prologue' is better added after the Bangkok part is completed. Don't forget the main part of this game.
skyline_pj
2019-08-02 17:55:05 +0000 UTCI don't think adding more Kink Vignettes adds much to the game right now, compared to getting to Bangkok. The interesting proposition is really the strategic value of getting a base of regular contributors, which promises more content all around. But cultivating that is an ongoing effort, it's not done with a 30 day effort now and another when we are in Bangkok in a few months. I feel it would be better served by dedicating one week of every month to managing and adding contributions
Cofi
2019-08-02 17:29:12 +0000 UTCThe NPC upgrade feels much more important, considering that the kink vignettes are more or less only an extension of the character creation screen. Just a personal opinion, but I think that implementing a kink vignette is something you can do as a short sprint when you need some variation in your work schedule. So I feel that there's no real need for that extended sprint (30/60 day) to happen.
Breadloaf
2019-08-02 17:21:09 +0000 UTCI would be okay with the fan submitted kink vignettes if you would limit it to maybe 2 weeks. Pick the best ones or a variety of kinks to start. On the other hand, maybe you could put all those unedited vignettes into a "beta" build and just designate them as such (fan submitted and unedited). That way patreons could discuss and give their input... jm2c
DerDoppelgänger
2019-08-02 16:28:32 +0000 UTCI love the kink idea, but I feel like upgrading the NPCs to push out Bangkok is more important, since I imagine once Bangkok is out there will be a gameplay loop instead of just a solid end. It will make waiting for new content (such as implementing these kink vignettes) much easier
Zab
2019-08-02 16:06:06 +0000 UTC