This has been another really good day. We completed two more of the critical tasks today – that's 12/13 done! It feels like 1.5 is on target for an early access release (to $5 Patrons+) late GMT Wednesday, with a general release on the 14th August.
Today Tommygun finished coding something cool: persistent glasses. Geeky agents used to stop wearing glasses after they graduated; now they wear one of five eyeglasses styles during the whole game. (They can optionally wear contact lenses for the nightclub scenes, and for the date with Max.)
This seems like such a small feature, but I just played through it tonight for the first time and felt like this really humanised my geeky agent.
(For now, only Geek Girl agents get glasses. In the future, when we implement a perks/flaws system, we'll open this option up to all agents.)
Okay, that's all for now! Next dev day is tomorrow, see you then.
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2019-08-01 11:28:10 +0000 UTCCrushstation
2019-08-01 10:19:37 +0000 UTCbio
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2019-07-30 21:13:54 +0000 UTCCrushstation
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2019-07-30 21:08:28 +0000 UTCdeamonmaster
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2019-07-29 21:23:44 +0000 UTCNokama14
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