Sprint target: release 1.5 (avatar upgrade)
Days worked: 27/31 | Pomodoros logged: 224
Task points completed: 108/248
I was hoping to start a big push on the avatar clothes, today, but last night while I was sleeping Victoria stayed up and redrew all the avatar breast art. Yesterday, there were 12 breast shapes in the game, today there are 36 – lean, hourglass and curvy agents now each have individualised breast shapes (previously they all shared the same six bra sizes).
So my dev time today was spent mainly processing and uploading boobs to the game – again! When I get to Hell I think they will make me draw tits for eternity. But they're undeniably an improvement, V has done great work as usual. I'll get out a dev version soon for Operators to check them out.
I have to show up at my real job tomorrow, so the next dev day is Saturday. We're behind schedule and I'm starting to freak out, but I'll make up as much ground as I can this weekend and next week – which is the final week of the sprint.

In positive news, even more great vignette ideas and storyboards are still coming in! I can't wait to get started on prototyping them and building them into the game.
Link to the Trello
Crushstation
2019-05-01 19:15:28 +0000 UTCJumpy James Johnson Junior
2019-05-01 00:59:11 +0000 UTCCrushstation
2019-04-27 11:59:19 +0000 UTCToadsith
2019-04-26 04:43:55 +0000 UTCalthea124
2019-04-26 04:26:33 +0000 UTCdeamonmaster
2019-04-25 22:28:09 +0000 UTCCrushstation
2019-04-25 21:56:13 +0000 UTCToadsith
2019-04-25 21:26:20 +0000 UTC