A polishing day is a day I spend improving an existing part of the game, instead of always just working on the next sprint. The current polishing task is: add mom and dad jobs to the Lifepath.
Today I worked some more on the mom/dad jobs. This is a feature we wanted to include in 1.4, but had to cut because it's quite complex: I'm really pleased that it's taking shape now. It's going to be a source of loads of potential story hooks and Upheavals.
I think I'll be able to complete the code for this in one or two more polishing days: the next one is next Saturday. I have a family event tomorrow, so the next dev day will be Monday.
I've got plenty of ideas for mom & dad jobs, but if there's anything you'd particularly like to see, let me know here!
Koopatroopa187
2019-03-26 06:03:11 +0000 UTCNotalie Portman
2019-03-25 04:33:18 +0000 UTCJax
2019-03-24 17:57:19 +0000 UTCdeamonmaster
2019-03-24 12:56:14 +0000 UTCEnrico
2019-03-24 07:45:59 +0000 UTCRazgriz Gundam
2019-03-24 03:10:36 +0000 UTChornguy6
2019-03-24 02:43:34 +0000 UTCdeamonmaster
2019-03-23 22:38:13 +0000 UTCEnrico
2019-03-23 21:54:33 +0000 UTCdeamonmaster
2019-03-23 20:52:31 +0000 UTCRazgriz Gundam
2019-03-23 19:05:35 +0000 UTCCrushstation
2019-03-23 19:03:03 +0000 UTCRazgriz Gundam
2019-03-23 18:59:25 +0000 UTCSuperMaxo
2019-03-23 18:58:00 +0000 UTCRazgriz Gundam
2019-03-23 18:27:38 +0000 UTC