XaiJu
crushstation
crushstation

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Idea: polishing days

In the great discussion in my last sprint reflection thread, Enrico said something that sparked an idea.  He said:

...it feels like adding the slightest amount of content (be it new scenes or enriching existing ones with new branches/content) takes you ages and I never understood why...

I think the reason is that, as soon as a system or scene is "good enough", I move onto the next major task.  This keeps the development speed up, but means that existing content rarely gets polished or improved.

That sparked an idea: what do you think about weekly "polishing days" in which, instead of working on the current sprint, I'd polish the piece of existing content you guys voted for me to work on?

How it could work: I set up a poll of polish options, like:

You guys would vote on the one you want, and I'd work on that for one day per week until it was done.  Then we'd put up a new poll.

Benefit: polish tasks would get done regularly

Cost: sprints would take about 20% more time to complete

Let me know what you think.

Comments

Now they know I'm leaving, I've managed to get it down to one full-time day per week. I've agreed to help finish the project I'm leading there, since it's mission-critical and nearly complete; I should think it will all be wrapped up by around June, then I'll get an extra day a week (and extra head space from not managing a complex commercial project). In the meantime, *deciding* to leave has already freed up quite a lot of time, but I'm really looking forward to the game being 100% of my focus.

Crushstation

Advice mr focus more on the main story cuz kind of bored with playing everything again and again and ending at the same bit wanna see Bangkok and do some mission and older men scenes need to be added and as always good work

Simon

Any idea how much longer it will take you to quit your real job so you can focus on this full-time?

Spiralnebula

Sounds good! I kind of have an inkling - as I mentioned in the previous thread - that it might be more useful to have less frequent but longer polish periods (e.g. one week, every four weeks), which would allow more meaningful polish, but also better visibility of what all the possible polish tasks are and which are therefore more valuable. Whatever works best for you though! :D

Maurice Conchis

Sounds like the optimal approach. On one hand, you will mainly focus on the actual goal. On the other hand, you will have dedicated time for improving existing content. More specifically, that seems to be the optimal timeframe to add all those tiny features that strike you mind all the time.

Wodanoz

I like the idea. I'd say give it a shot and see how it works out.

Lu-Tze


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