XaiJu
crushstation
crushstation

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Friday sprint report

Sprint target: polish 1.4 Beta then release 1.4
Days worked: 2 | Pomodoros logged: 16
Task points completed: 11/168

Hi guys, I missed you!  It's day 2 of sprint 2.

Today I focused on a couple of ten point tasks; the first was creating the international name lists.  I want a good job done on these – NPCs will be boring if their names are drawn from small lists, and unbelievable if there isn't a good range of national lists (e.g. we don't want the game generating Turkish men named Kevin Wilson).  I identified 54 name lists that are immediately required, and hired a professional researcher and expert data inputter to create the lists, instead of trying to do it myself.

That allowed me to move 10 task points into the "working on it" column, and freed me up to move onto the next task: improving the look of the Relationship Tables.  I created some CSS to make them much better organised and easier to read.  This task is now complete.

Over the last couple of days I was working at my real job, but in some down time between meetings I was able to add around 30 new NPCs to the Relationship Tables, and also action a minor request from Falloutbabe: now Analysts with the "long loose" hairstyle will tie their hair into a side braid when they're working in the field on the MH17 crash investigation team.  This makes her look more professional and badass.

It's been a great day, I really enjoyed working today – thank you to all the Patrons who make that possible with your generous financial support :-) .  Next dev day is tomorrow, see you then!

Link to the Trello

Friday sprint report

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