Sprint target: release Female Agent 1.4
Days worked: 2 | Pomodoros logged: 16
Task points completed: 2/154
Second sprint day! This process is forcing me to work in a much more strategic and organised way. Today I did some planning and design work on the relationship tables that will hopefully allow us to code them into the game more efficiently.
I had a bit of spare time at the end of the day so I rewrote the "agency job interview" scene to flow a bit better, and also allow agents whose dad died in 9/11 to bring that up as a motivation for joining the CIA.
I have some family stuff to do tomorrow, so the next dev day will be Monday.
Link to the Trello
Crushstation
2019-01-09 10:51:11 +0000 UTCToadsith
2019-01-06 01:06:54 +0000 UTC