15 October dev test version
Added 2018-10-15 19:28:51 +0000 UTCThis is a very choppy testing version, but I'm releasing it because there wasn't a dev test last week and there are some new little features to try out:
- Functionality for pre-university relationships besides the agent's first serious relationship
- First serious relationship can now be another woman (to test this, make sure your agent's only Kink is Bisexual)
- Casual relationships and one night stands can now generate female partners some of the time (to test this, make sure your agent's only Kink is Bisexual)
- Added a Swiss finishing school for agents from the elite social class
- Added the framework for a gap year experience (currently only available to agents who are elite but will be made available for agents from the upper middle class)
- Added frameworks for the Operator and Analyst paths
As usual please don't share this file with others – it's incomplete, and would give new players a terrible first impression of the game (because it horribly mangles the avatar at the start of the mission). I would hate to see copies of dev tests out in the wild, because they would harm the reputation of the game. This is for your eyes only!
Comments
Thanks Toad, we'll get all these fixed! Glad you like the new check marks & crosses, we're aiming to make all the relationship tables more like this.
Crushstation
2018-10-16 18:15:09 +0000 UTCBug reports: Several times the game is miscounting the number of traits to be added. e.g. Pick 5 Sports, but won't progress until you select 6 sports. One-night stands at age 18 (I love the new check marks and crosses), despite having a bi-sexual agent, all of the partners are male, every time. When attending university, despite the each year progressing, the agent’s age is always listed as 18. Which is especially odd, since my agent took a year off to visit South East Asia. When selecting casual relationships while attending university, one can either choose the amount of casual relationships OR the amount of one-night stands. Each variable goes back to its default if you change the other. Lastly, I hit a game-ending bug when learning about the first mission as an operative. The agent is supposed to improve one of the 7 skills, and then click continue, which resulted in this: Error: <<silently>>: error within contents (Error: <<set>>: bad evaluation: Unexpected token +=) <<silently>> <<set date="" new="" to="">> <<if eq="">> <<goto mission="">> <</goto></if>> <<set to="">> <</set></set></silently>> </set></silently>
Toadsith
2018-10-16 02:14:34 +0000 UTC