Dev version release frequency
Added 2018-09-05 19:54:28 +0000 UTCHi, Operators! Today's dev version is mostly logic and skill changes (and fixes to some bugs ID'd by Falloutbabe). There isn't a huge amount of new content, so I made the decision not to waste your time with a dev version that might be disappointing.
I'm planning to do another dev release tomorrow, which should have a cheerleader outfit, the game's first skill roll, and hopefully some functionality around the "first boyfriend" section of the lifepath.
My question is – was this the right call? Should I hold back dev versions that I don't think are worth you taking time out to play through? Or would you like to see everything?
(I've attached the dev release in question to this post, so you can judge for yourselves whether it was worth releasing or not.)
Comments
Interesting comments, guys, thank you. I think I will aim for a weekly dev version release – that way there'll always be real progress, and you won't get bothered by tiny updates that change little things like fields and the exact layouts of certain screens.
Crushstation
2018-09-06 17:58:51 +0000 UTCSmall praise to the new Dev test. I like the Rock Chic Oitfit and the hair color. Only of the Buns I'm not so excited. ;)
Falloutbabe
2018-09-06 02:35:06 +0000 UTCYou should probably keep in mind that the dev posts inevitably will be leaked when there are more Operator patrons. That's just how piracy works. So in the future you should probably post more developed builds, unless you're OK with something buggy and unfinished hitting the darker parts of the Internet.
Breadloaf
2018-09-05 20:58:42 +0000 UTCMaybe a once weekly dev release would work better? I don't mind releasing as and when, I just want to be respectful of your time.
Crushstation
2018-09-05 20:43:43 +0000 UTCI just started a quick run and found some bugs. I personally plead for: BETTER RELEASES! I just see the danger of too many faulty retorts that just spoil the fun of the game. Not with me personally, but with many other, more impatient players. A fairly regular, but clean update brings in my opinion much more -> if a cross-version memory function would be installed. So that one can act, for example, at the next Dev test from the age of teenagers with his hitherto played character. Currently there are only a few minutes that you play twice. But especially in the later game should be thought about this possibility.
Falloutbabe
2018-09-05 20:11:39 +0000 UTCYou might as well release what you have. I mean, that way it's up to us if we want to click "download" or not.
Breadloaf
2018-09-05 20:08:18 +0000 UTC