XaiJu
YJ Project
YJ Project

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Triggers

In the next update, we plan to add triggers to change the exposure and volume of the wind. Depending on the player's position on the map, the sound of the wind will be turned down and the eyes will start to get used to the darkness. This will also work in reverse.

Such an innovation should improve immersion in the game. At the moment we are thinking about the technicalities of how to make this both beautiful and optimized.

We also saw a discussion about our game on one of the popular gaming sites. We are pleased to read a lot of positive feedback and wishes! Thank you! But besides that we can highlight a few things that some players are concerned about.

Sounds, controls, new mobs. Yes, these things definitely need improvements and we are aware of that. We try to schedule the development plan so that the innovations are logical and focused on one aspect of the game - otherwise some difficulties may arise.

The sounds will come after all the core mechanics are released so that we can voice everything at once, and now pay more attention to the core mechanics of the game.

Character control feels a bit weird because of the physics work, which is a feature of our game. We will definitely pay more attention to improving the physics so that the controls don't feel weird. And we will solve other control issues in a separate update.

New mobs and new H-scenes will appear after Phase 1 - in the following islands.

Thank you for your feedback! You help to make the game better!


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