Working on extensive revisions to Magus
Added 2016-09-22 00:03:39 +0000 UTCHey everybody! While the blog has been a bit slower this month I am behind the scenes writing up a storm. Soon a complete version of the critical hit charts will be available as well as the next version of the Magus - and that's what I am posting to ask you about today! The Magus is currently suffering a bit for lack of unique spells. I'd like to come up with some generic ones shared across all Eldritch Societies and some specific to each society. As I do that I am also reviewing the Eldritch Society benefits to the Mystic Mark feature and wondering about simplifying the Mystic Mark feature by placing more of those effects in spells. I feel this would have the added benefit of streamlining the most complicated feature of the clasd. What do people think about that? Looking forward to reading your thoughts! Benjamin
Comments
Cool I really hope you do
2016-10-14 04:11:40 +0000 UTCNot a dumb question. Depending on patron interest I will circle back around to the Scholar in the coming months.
Benjamin Huffman
2016-10-14 00:48:34 +0000 UTCSorry this is a dumb question but youre still going to do the Scholar later right?
2016-10-09 01:47:38 +0000 UTCVery excited to see an updated version of the magus. I was a huge fan of the magus in pathfinder and the duskblade in 3.5. I love what you have done with the class so far and will probably be playing it in an upcoming campaign. When I do play it I'll be sure to leave some feedback but here are some initial thoughts. I really like the idea of having unique magus spells, especially more cantrips. I’ll be very interested to see what you come up with here. I like mystic mark but I would be okay with losing it if the class received something else in its place. Currently it’s one of the big draws to the class because you can get really awesome benefits from them without having to spend spell slots. Keep up the great work!
2016-09-28 18:45:36 +0000 UTCLast link got cut off. New link: goo.gl/K8BCMo
A Bear
2016-09-24 04:55:14 +0000 UTCSorry it took so long, but I got really busy. I only have 3 spells for you at the moment (feel free to modify them) but I'll probably add a few more tomorrow. Link: <a href="https://docs.google.com/document/d/1FGaUa6YLo_sChAfYC7Pf49PRf1TRg9q_qI2kACogkOU/pub" rel="nofollow noopener" target="_blank">https://docs.google.com/document/d/1FGaUa6YLo_sChAfYC7Pf49PRf1TRg9q_qI2kACogkOU/pub</a> Keep up the great work!
A Bear
2016-09-24 04:50:46 +0000 UTCInteresting feedback! Thanks for your thoughts guys, it definitely helps to know that you both seem to feel very emphatically that the change would be a bad one!
Benjamin Huffman
2016-09-22 03:15:13 +0000 UTCI would disagree with simplifying mystic mark, it feels about right as it is now, the special effects of each subclass is what really makes this class shine IMO. Unique spells would be nice but I don't think they should take the place of MM. I agree with Ross that if you want to make spells that work with MM, just make them remove the mark similar to each sub-classes feature. Speaking of spells, I think I might draft a few up tonight or tomorrow!
A Bear
2016-09-22 02:40:25 +0000 UTC