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anthrius
anthrius

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Sample of a play area terminal

Hello,


I brought it up to you yesterday. Well it's not a video, just a gif but it gives an idea.


When you approach the edge of the play area, an animated icon appears. If you insist you come across an invisible wall.


I didn't want us to land directly on the invisible wall, it's often "frustrating". Indeed we do not know if it is a bug, limit of the game or an obstacle that we do not see.


With this icon which warns in advance we expect it and it is easier to correct its movement.


Of course the terminals are dynamic and adapt to the animation in progress.


That's it that's all :)

NB: The circles and red mark that you see on the left screen are gizmos (help for the positioning of the different walls), of course, in the game they are not visible;)

Regards,


Anthrius

Sample of a play area terminal

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