Greetings, my lovely patrons!
Anddd it's another end of the month update instead of a release. My apologies to take such times to make each project lately (I think it is two months per a complete project with VA at this point.) However, the focus on quality and variety of the scenes stay on (which I will introduce below.)
For myself, aside from my personal life situation, I got hooked by a game called Methaphor : ReFantazio. With a die hard SMT and Persona fan blood in me, I have to get it out of the system. So my life on the mid-October has become 6 hours sleep + 8 hours works + 8 hour Metaphor (grinding on the go), the other 2 hours for eating and not much of any socialization lol. The game is great, characters are great (many R34-able that tickles my "imagination" too.) I might going to do a character from this series , but as you know that I am not much of a quick response artist, the idea might have to be put on shelf for a little bit before it getting realize.
***all the teasers were work-in-progress, subjects may be changed (and most likely be improved) in the final version***

As for the current project, I have fell into my own trap yet again. I have planned 6 panels, cut down to 4 and still have too many to work on (it's like I keep forgot I have to work on the extra amount of art pieces I have drawn too.) While the majority of the main project is done, for the extra panels and many transition effects left, I have to excuse for a little more time to cook them right.


For the project's theme itself, it's pretty much self-explained. Samus finally has a chance to become the leader, rather than on the receiving end this time. I tried to keep the art style consistence with the first two projects (although, the budget is much higher this time.) Not only focusing on Samus herself this time, Ridley is going to get some attention of his reaction on the event too (in sub-panels!)
It might sounds cliche at this point, but I believe this is going to be the biggest project, up to date! The project hopefully will be done later in the first week of November (I will try to refrain myself from adding too many extraneous things in this time.)
Updates
I have messed up a bit of planning of this year Halloween special projects, as I try to crunch myself through the main project first, the seasonal projects were on hold for now.
I took my time to start a new social media account on Bluesky, I am not moving away from X/Twitter by any means, yet Bluesky has updated with video uploader that I can use now.
And that's pretty much for this update, the good news is the longest part to wait is over. For the way of my craft, Live2D animation making is like 90% front loaded (it's hard to update the progress until the very end of the project's life cycle.) The only thing remain is ironing out the rough edges and script writing. I humbly ask for a little more time.
As always, I am greatly appreciated for any kind of supports.
Thank you, and have a nice day!
Argentum
2024-11-01 20:35:48 +0000 UTCShadowRay
2024-11-01 05:16:14 +0000 UTCD3
2024-11-01 03:09:03 +0000 UTCBrent P.
2024-11-01 01:30:10 +0000 UTCHexagonal Helicopters
2024-11-01 00:29:34 +0000 UTCAnon Tito
2024-11-01 00:27:50 +0000 UTCRoger Alfaro
2024-11-01 00:27:43 +0000 UTC