UPDATE: FINISHED PORTING THE BRIDGE ROOM INTO THE GAME AND TOOK SOME SCREENSHOTS WITH CHARACTERS AND BETTER LIGHTING
I know I just did an update a couple weeks ago, but I have a big announcement for this series.
A lot of the rooms I wanted to use (that were created by other modders), I will not have their permission to use, so I can't or won't use them. No one will sue me or anything, but the modding community for this game is small and the last thing I want to do is step on toes.
I have decided to make my own rooms within the game. It's not as challenging as you might think. I buy DAZ Studio rooms and convert them into a format that can be used in the game. It's surely not easy, but not as hard as I originally thought.
I have two locations I'm currently working on in Blender for the series. Attached are a few screen grabs from Blender. Keep in mind, there is still a lot of work to do on the textures and then lighting effects in the game.
The two locations I'm working on right now:
Ship Bridge
Crew Quarters
Future locations:
Med Bay
Engine Room
Corridors
And much more
This will also start happening for my other videos. The more locations I can create, the more flexibility I have and less restrictions.
Melon
2024-09-26 16:12:40 +0000 UTC