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New Bindmancer Build Out Now!

Hi Everyone!


It's been a while since the last update so I'm excited to release the newest build for the Bindmancer!


You can download it here!


And let's get into it!

1: What's New?

this week was spent finalizing the loot pickup system and doing some bug fixing and polish items for it. Inc things like adding sound effects.




And for the dropped loot pickups I decided to make the amount pop-ups omit the word like "Treasure" Just because of how many appear at once.




Another minor feature I added was fulfilling a request to allow the intro cutscene to be replayable once you've got a save file. So now at the title screen you can replay the scene:




The rest of the week was on bug fixing a few little bits and pieces that went wonky when converting from Unity 5 to Unity 6.


I also made it more clear on the level-select screen that floor 7 can't be accessed and played at the moment.


Again, you can download the new version here!

2: What's Next:

Next up will either be a new enemy type or a new peril for the Bindmancer. Next week will be spent concepting various ideas for it! So I should have some fun sketches to show!

New Bindmancer Build Out Now! New Bindmancer Build Out Now! New Bindmancer Build Out Now! New Bindmancer Build Out Now!

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