White:
SOUND (by @saberwolf8, @Delalicious3 and @InMyHandsVA)
Black:
SOUND (by @saberwolf8, @Delalicious3 and @InMyHandsVA)
Claire: Rigid3d
Map: ubermachine
Fluid Painter: Miki3dx
a little bit different from the first WIP, it turns out that animating hair pulling is a pain in the ass so I just scrapped that, also trying out "impact simulation" thanks to Rikolo by the tutorial here