Potion Romance: Tales of the Unrequited
Added 2019-09-01 03:54:32 +0000 UTCPotion Romance is a project I've had lofty ideas about for a while now. I've continually put it off because it's unlike any game I've actually done before and requires a far more systematic and holistic approach towards its conception than the usual transformation fare I like to do. There was a similar challenge with Wanna Kill Me, but I'd already done puzzles in THwN and Castle Escape prior so this game required some new thinking to develop.
The premise of the game is you play as Canima, a young druidcrafter in training, who lives in the same world of Magisteria that The Hero We Need takes place in, the world Bernida is trying to save (abit on a different continent). She has a rather melancholic temperament and wishes to explore the nature of her craft, pushing it as far as she can go. To that end, you'll essentially collect ingredients and methods for which Canima will further expand her spellcrafting ability, and utilize them accordingly.
The transformation element (MC, reality alterations and magical effects) comes from the fruits of her labor, essentially rewarding a successfully crafted spell with the immediate playing out of its inevitable results.
This is largely the intro, but I'm planning a substantial update on it come a few weeks time in order to give it a public release.