Submit Your Questions for the November Q&A Livestream!
Added 2020-11-13 20:44:16 +0000 UTCOur November 2020 Livestream will be a DUNGEON BUILDING WORKSHOP! Join us on Thursday, November 26th from 6 PM to 8 PM ET.
NOTE: We realize this is on American Thanksgiving — we’re Canadian and had our Thanksgiving a few weeks ago! If you can’t join us live, be sure to catch the stream when we upload it to YouTube!
Please submit any questions you may have about designing DUNGEONS for D&D 5e by replying to this thread.
We ask that you submit only one question for consideration.
Possible sub-topics might include:
- Resources and methods for mapping dungeons
- Creating adventure hooks and dungeon concepts
- Fantastic and creative and exciting
- Filling a dungeon with monsters, traps, puzzles, and riddles
- Running the dungeon
- Common dungeon design mistakes
- What you “need” to have prepared to run a dungeon
- Avoiding the “dungeon crawl” feeling
Please leave your questions in the comments below by Wednesday November 25th at 11:59 PM.
We hope we can answer most submissions, however we may need to narrow our selections occasionally depending on the quantity. We’ll curate the questions to avoid duplicates, and we encourage you to LIKE questions submitted by other patrons which are of interest to you so we can prioritize if necessary. We’ll read out your questions out during the stream, and hopefully take a few extra questions from the live chat as well.
If you miss the live stream, don’t worry — the full recording will be available on YouTube a few days later.
Cheers
Kelly & Monty
Comments
How do you best use 3d elements to add some additional options and challenges and does that even work at higher levels where flying becomes more common.
Ole Larsen
2020-11-26 18:35:52 +0000 UTCHow do you Plan, design and Spring traps.
2020-11-24 20:42:28 +0000 UTCHow do you handle the players taking rests (short or long) in the dungeon?
2020-11-23 01:04:01 +0000 UTCWhat even is a dungeon? Is it the use of resources, the lack of long-rests, the fact that it's indoors, something else? What defines what is and isn't "a dungeon"?
2020-11-20 00:57:22 +0000 UTCHow do you keep your encounters fresh (i.e. not using the standard gelatinous cube, etc.) and not have the party find it stale or plodding?
2020-11-18 00:27:04 +0000 UTCSometimes players find a "safe spot" in a dungeon and get into running back and forth from there for rests - really turning a dungeon into a crawl and also taking away encounter difficulty by being able to rest all of the time (the front end of Wave Echo Cave that happened, for example). Any recommendations on how to "encourage" the party to keep moving forward and driving the action rather than the video-gamey, run back to base and restore approach, but while still balancing the ability for the party to get a break?
Walt Flood
2020-11-17 11:38:18 +0000 UTCI feel like they've actually done a video on this, if you look through the YouTube archive. Not that I'm objecting to revisiting to topic (at all), but if you want something more in-depth than what they might cover in this, then you might take a gander there. If I have a chance, I'll look over the video titles and see if one rings a bell.
KrushIt
2020-11-16 23:49:23 +0000 UTCWhat spells should I be aware of that may ruin or subvert a dungeon crawl? I know you've mentioned Arcane Eye as one and that having doors helps to mitigate that, but what other spells should I look out for and how would you keep those spells from ruining the session?
2020-11-16 18:52:38 +0000 UTCHow much of a dungeon's contents should be fixed, and how much should be flexible? I am currently writing a 1-shot and am playing with the idea of planning several different versions of the contents of my dungeon so that encounters can be added in, removed, or switched out depending on how well the players are doing and how easy/difficult they are finding things. This will of course increase my planning time dramatically so i am wondering if it is necessary or worth it? Thank you, love you guys and what you do!
2020-11-16 14:27:19 +0000 UTCTomb of Annhilation
Dungeon Dudes
2020-11-16 00:25:57 +0000 UTCBack in the crossbow expert video Monty made reference to a hardcover adventure that potentially will give a player an extra attack... what adventure?
TimberWolf
2020-11-16 00:25:25 +0000 UTC