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State of Development: Running through all new functions

Hi everyone!

Sorry for the really bad english, but I am so anxious to tell you all about the new version of the Chrome extension and what it brings to you. I still hope that you can follow :)

I am showcasing

Come join the discord for a more immediate discussion and questions answered.   Thanks! Sebastian

State of Development: Running through all new functions

Comments

So, after seeing the videos on YouTube, reading on dndbeyond, I took the plunge. I bought Foundry Vtt and became a Patreon. I also saw the module import possibility, but no mention of the orrery of the wanderer from the Acquisition Incorporated source book in the YouTube videos, nor the poll below. Any plans on it?

I changed some other things and re-submitted a couple of minutes ago, and will keep you posted about the progress. This is a bit frustrating, to be honest, because the email rejecting the submission has no value in indicating what they actually complain about. It's just "You require to many permissions", a request for explanation stayed unanswered up today. Let's see what is happening this time

Sebastian Will

The first Google review was rejected. Unfortunately, the reasoning is so unprecise that it's mainly guesswork why the rejected happened in the first place. When comparing my permissions with e.g.Kakaroto's Beyond20 extension, mine is already way more restrictive , so it appears to be a.... very strange behaviour, which is not unknown when you google for "Extension rejection". I tried a resubmission after changing even more things just a minute ago and will keep you updated

Sebastian Will

Looking forward to test this out in our Ravnica campaign! Amazing work πŸ‘

Miska Fredman

Great update. Thank you for staying up so late to record. I'm looking forward to the next version of the plug-in.

Clayton Thomson

I agree, you did good :) Your English was easy to understand and this is from someone who struggles with accents. I think your database concept for importing maps is probably going to be the best way forward and I also appreciate the star system for that. A global star rating on the entire module itself might be worth some thought. Like maybe if one module imports really well while another still needs tweaks from you, just knowing that means I can opt for running a better supported module. Also, if you're really struggling with the limits on Foundry for imports you might want to let Atropos know that. I think imports like this(web, roll20 and fantasy ground modules) might be the norm for awhile and if you're hitting walls others might too down the road. You're kind of leading the charge in this area. Anyway, your hard work is noticed and appreciated.

Mark Mealman

Agh. I've solved the problem. Account integration. My bad. Sorry.

I have a problem with moving monsters from modules ( descent into avernus) into Foundry VTT. Web shows: "Importing this monster requires a Patreon pledge, see the Options for more information" I really don't know what to do next. This problem doesn't exists while I am trying to move from basic rules. Any idea?

Yes, of course, there is a large bunch of updates under the hood that makes parsing more robust, especially in regards to homebrew monsters. The fixes for those spells (and others), are in, too

Sebastian Will

Any chance with the new update the two spells from DnDBeyond get fixed? Forbiddance and Guard and Ward canΒ΄t be imported only says "not connected" below the name.


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