XaiJu
dragontrapperslodge
dragontrapperslodge

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Poll 1 of 3 Play content Vs Models?

Hello Fellow Trappers!

We are excited to release this models and they are well on their way, expect to see them release later this week. In the meantime we have couple questions for our community. Our first question is as follows. Would you rather have stat blocks, magic items, paper minis, and a map every month that slowly flesh out the greater world of the dragon trappers lodge or would you rather have a single extra model added to the release every month? We aren't necessarily going to change everything based on the polls as even if one has a majority there could still be a significant number of people voting for the other option. We simply want to see if there is an overwhelming majority so we can decide the direction of the Lodge going forward. We would also love to hear your feedback in the comments. Be sure to go vote on the other two polls as well.

May your blades stay sharp and your flesh on your bones.

Comments

For me, I prefer Stat Cards, but I really like the Stats, Magic Items, Maps and Lore. They help motivate me to paint all the many gorgeous models. Thanks for your great quality work and please keep it up.

Ramiro Carrasco Jr.

i dont play any tabletop rpg's i just enjoying the painting but asways ready and appriciate the law but would lov another model arrrggg i dont know what to pick !!

Edward o'sullivan

I don't necessarily use the lore BUT the art and stats are a great help in my campaigns.

The lore is great to have, but stat blocks are less useful to me since I play GURPS; I have to stat them out myself whether they're included or not.

DreadPirateLynx

I have similar feeling

Alice

no offense, your world isa interesting, but I would never use any world other than my own in games. for me, the lore is just about seeing what you were thinking making the piece, and maybe stealing 1 or two things.

Alice

I don't use them, but I LIKE having them. Don't get rid of them. It's a real plus. Anyone can add another model.....

PUGDOG Enterprises, Inc.

I'm going to abstain from this one. I personally prefer to homebrew my own stats to a given monster depending on the campaign, but I know that having that info is useful for many.

Mathew Child

Lore content, art, and modular options (although I know you didn't include that last part, but I know how much work that is) are far more valuable to me compared to another single-pose 32mm fig

Gregory Morris

I Love the Lore, and if i eventually get to play love the add on stuff. That is why i am hoping to eventually a comprehensive collection of all the lore so it is easier to connect locations and characters in one area rather than filtering through a bunch of different posts.

I haven't checked out the play content yet but for me personally stat blocks are the most important things besides the models themselves. Magic items and lore are pretty neat too, and I would say maps are pretty versatile/universal.

I'm in it for solely for the models, but they're cool enough along with the lore and such that I can see the value in having the extra stuff for those that don't have a 3D printer, even if I don't get any value out of it. I would say that I like the amount of mini content you provide, so if others like the paper minis and stats, then I'm fine with you creating them.

bojesphob

Not interested in lore at all.

Sdspecter

honestly, the lore helps me greatly when it comes to paint schemes and the like and, even though i'm not currently gaming with the models, i really appreciate that aspect of each release.

s.j. bagley

Lore is always a fun read, and source of inspiration. I don’t really use the stat blocks.

Jay, Dr Fugue

My big thing is having the stat blocks for the minis. The lore is cool and all, but that could always be made up on the go to fit the campaign. Although, I suck homebrewing stat blocks, and having them already created makes it so much more easier to put these beauties in. :)


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