XaiJu
gunbunny
gunbunny

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Status report

It's been a while. I've been really busy the past couple of months dealing with RL stuff but I'm back to the art and code again. We've been adding Quest system stuff, and so far it's working well. We've also revamped the dialogue system. Here's a list of the stuff we've gotten done:

Quest system added: quests can be assigned by dialogue or by found items, and has been integrated into the new NPC dialogue system. Dialogue can also be used for shopping or crafting from/with NPCs. Quest system supports multi-stage and/or multi-objective tasks which can be set by a number of variables, be it talking with someone, entering an area, owning an item, killing x number of enemies, etc.

Dialogue system updated: Much easier to deal with, create new NPC dialogue lines, add quests, etc.

We've been plagued with a bunch of source control and file versioning problems but fortunately most of that is behind us at this point (it seems like half the time spent these days is fighting source control!)


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