Status Report
Added 2018-03-27 23:30:22 +0000 UTCFixed/updated Emitter category in equipment and added another loadout slot. The Emitters will be forcefield-specific tools like the bubble shield, directional shield, speed dash, and bonus melee damage.
Slots for equipment now include left hand, right hand, boots, outfit, wearable, emitter, and quick-item. Each weapon/equipment piece can provide stat bonuses when equipped. Stat adds and removals for equip/unequip all work properly, as do icon displays showing in the loadout.
Began working on shops.
- Added structs and tables to define specific shop contents
- Built shop actor, got it working, added button bindings to activate it
- Shop lists display correctly and contain correct items by category
- Item selection indicator between screens is wonky, needs fixing
- Need to add buy/sell mechanic on selected item
- Need to add item transfer to inventory