Hey everyone,
First of all, I owe you an apology. Deep Down Chapter 3 will unfortunately never see the light of day, or at least not until after the full release of Make Me Famous.
As many of you know, the images in Deep Down were made with AI and heavily reworked by me afterward. Back then, AI wasn’t as advanced as it is today, and creating a single scene took an insane amount of time. After losing a big part of my data and receiving a lot of negative feedback, I just didn’t have the courage to keep pushing forward.
But here’s the good news: during all this time, I didn’t stop working. I pushed myself, learned to master better tools, improved my storytelling and dialogue writing, and today I’m proud to finally reveal my brand-new project: Make Me Famous.
This new VN keeps the spirit of Deep Down—you’ll once again have the power to corrupt or protect the protagonists, leading them through multiple paths and very different outcomes. But with Make Me Famous, I’m going further: a fully interactive social media app inside the in-game phone, a more immersive world, and way more possibilities for player choice.

Just like in Deep Down, the sprites you’ll see in Make Me Famous are not only generated through AI, they are carefully reworked, polished, and post-processed by me to ensure the best possible quality and consistency throughout the game.

And here’s something I’m really excited to share: the game is already finished. Chapter 1 alone has more than 5,000 lines of dialogue, not even counting the huge amount of code behind the interactive social media system and the in-game phone. If everything goes well, Make Me Famous should be available for free access tomorrow.
Synopsis :
Make Me Famous follows the story of Emma and Chloe, two best friends and roommates who’ve just moved into their first apartment together. At first, their goal is simple: share their daily lives online, work part-time at a coffee shop, and grow their follower base little by little.But in the world of Make Me Famous, followers aren’t just numbers, they’re everything. Followers replace everything, define your worth, and pressure you to transform into the “perfect” version of yourself just to survive.
Emma and Chloe must navigate friendship, love, and temptation while facing the darker side of social media: the obsession with beauty, exposure, and fame at any cost. It’s up to you, the player, to decide whether they’ll stay true to themselves or spiral deeper into a world where the body is currency and likes always come with a price.
This project is deeply important to me because it mixes emotional storytelling with a unique dystopian spin on modern social media culture.
I’ve poured all my energy and passion into this, and I can’t wait to share it with you. Thank you for your patience, your support, and for sticking with me through this journey.