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EARLY ACCESS: Leonine Misbegotten | Boss Designs of Elden Ring #11

EARLY ACCESS: Leonine Misbegotten | Boss Designs of Elden Ring #11

Comments

That fight’s animations were dope as hell. With the misbegotten moving around and up and down so much and the player being able to time blocks precisely to hits, it gave a really interactive and therefore cinematic feel, at least for a viewer.

Veronica Sipe

Hell yeah boss design time!

Robinson

Thanks as always for your hard work

Renee


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