Project Cappuccino - Change Log v1.18.0
Added 2019-06-01 13:25:40 +0000 UTCIt's build release day! Here's the latest change log. We're pretty hyped to have finished up the remaining characters for Room 3 this month!
- New CG’s Added to Story: Earlier scenes have been improved.
- Scene where Sophie uses the charm on Mira now has a CG to show her changing into her true form.
- Scene where Colette bakes a cake for Player and Sophie has a CG. (And god damn that cake looks GOOD!)
- Cerise x Colette couch CG now has two additional edits. One with Cerise partially undressed, and another with Colette on the couch with her.
- Main Route - Colette x Mira branch now has CG’s to go with it. 5 total variants have been added and appear as the scene progresses.
- Story Changes & Improvements:
- Implemented Dialogue for New Story Ending: A Colette route branches off on the morning of Day 15 when she is approached by Mira in a dream. This route will only activate if Colette has 0 or lower standing with you. (No hearts or black hearts). Note: This route is still pending CGs and will be receiving some polish as we continue work.
- Added Small Segment to Cerise Dialogue: Chapter 4 when she asks you to check on Colette before confronting Mira. Additional lines were added to further develop Cerise’s character.
- Main Route Ending Improved: Reaching the end of the main route now has an additional segment added that provides more closure.
- 3 Epilogues Implemented: Main route will play one of three epilogues after the credits roll depending on which character likes you more. Sophie, Cerise or Colette.
- Implemented All Remaining Characters into Room 3: Sophie, Colette & Cerise
- All toys working with all characters. Punish mode animations also implemented on all three characters.
- Hentacles now have a mac and cheese SFX to go with them when thrusting.
- This concludes the final Room! Only thing left to do is implement the last toys that we’ve got planned and the rooms will be 100% completed. (Along with polishing of course)
- Updated Punish Mode Bar UI: Doku has drawn up a better looking design for it.
- Implemented New Chapter Title Cards: The black screen with text is now a cafe chalkboard!
- Sophie Voice Lines Implemented: Key scenes in Chapters 1 through 3 have been voiced for Sophie. Chapter 4 scenes will be voiced when we have all VA’s at around the same point and the routes are polished.
- Cerise Voice Lines Implemented: Her undressing dialogue is now voiced!
- New Day/Night Counter UI Implemented: A sun and moon icon have been added to the day counter and change according to the time of day it is.
Bug Fixes:
- Fixed Punish Mode Climax Bug: Activating only the mouth Tentacle and none of the others would cause punish mode to get stuck with no way of exiting.
- Fixed Currency UI Overlap: Certain CG’s had the currency tray overlaid on them when it should’ve been hidden.
- Fixed Mira Game Loop Bug: This was the big one from last month that was causing the game to get stuck on a black screen when reaching the end of Mira’s route. It now loops properly as it should.
- General Grammar Fixes
- General Code Cleanup
The build is in the process of uploading and will be available soon!
-Vanis & Dokucchi