XaiJu
onepagerules
onepagerules

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Covering Fire!

Hi everyone,

I'm happy to say that in the next few days I should be getting my new PC delivered, so once I've got everything set up I can dive back into the project at full force to give you guys some more awesome stuff.

In the meantime I've been working a little more on the Crossfire-like game, now aptly renamed to "Covering Fire!", so attached you can find a playtest ready version of it.

With this version we're already moving a bit away from the source material, streamlining both the shooting and melee mechanics, as well as re-working the standard armies and morale rules.

In this new version commanders and officers behave a little more heroic, hopefully being able to pose a little more of a threat to enemy units, which matches our vision of a game that is not as historical as the original.

Anyway, now this needs to be playtested a bunch and then in the future I can see us adding more stuff like rules for different faction traits, different unit types, different quality values, etc.

Cheers,

Gaetano

Comments

Yes, in the future I can see us adding more units and vehicles. That being said, this is a one-off game, so its development is not a priority. :)

onepagerules

Great job, do you know the balagan blog? its dedicated to Crossfire and he has some neat rules for mortars and heavy vehicles, are you thinking in adding those things?


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