XaiJu
City Beautiful
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Do you have any questions for a Cities: Skylines game designer?

Hi folks! I'm setting up an interview with a game designer at Colossal Order, the studio responsible for the game Cities: Skylines. Does anyone have a question they think should be asked? The video will explore how realistically Cities: Skylines mimics real cities.

If you have any ideas for questions, leave them in the comments. Thanks!


Comments

I haven't played the game for a couple years now so I may be behind, but if they're not robustly modeling it yet, I would love to see C:S address issues of homelessness and housing affordability. This is a huge problem in Seattle, where I live, and many cities around the country. You could talk to them (and address in videos yourself) about the tension between neighborhood groups, city planners, politicians, developers, and activist groups. I would love to see more political dimensions in the game overall.

Sean Butterfield

Transportation is a big part of Cities:Skylines as traffic and improperly set up public transit can make a city very dysfunctional. Why was parking management omitted from the game? Was it too difficult / not fun / made cities ugly? Or is it more a matter of technical difficulty?

tollbooth


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