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Gold Bug Pirate Dungeon [Dark Caribbean Content]

Ahoy!

I've finally done it: I designed a proper pirate dungeon. And just in time for Talk Like a Pirate Day Week (9/15 - 9/21).

The Gold Bug or The Buzzard's Nest

I realized I've never designed a proper pirate DUNGEON, a fact which I set out to remedy immediately. I'm talking about the kind of location that a rich pirate lord would build to keep his most important asset—treasure—both secret and safe. We're talking ciphers, traps, puzzles, decoys, red herrings, skeletons, and undead (of course). I also wanted an adventure site that could be low combat but high risk, so that GMs and groups have some more diversity in their choices.

This short adventure will be included in the forthcoming Dark Caribbean setting and sourcebook—a project I’ve at last returned to, after a year’s detour into Down Among the Dead.

It has several core inspirations:

In addition to this one page map (previewed last month), is a written cryptogram cipher handout, art of the Gold Bug, and info on multiple ways to extend the adventure like adding a treasure map, hiding addition treasure in the dungeon's main puzzle, and introducing rival parties that are hot on the PC's tails

Included are full resolution maps (keyed versions, player-facing versions, GM, etc.), rooms as PNG assets, an old map version, and TONS of player handouts, include one for each room if you want print them out and run them in person..

Free Adventure for Talk Like a Pirate Week!

Quartermaster $3

Captain $5

Admiral $10+ & Foundry Module

Gold Bug Pirate Dungeon [Dark Caribbean Content]

Comments

i am also looking for the Foundry Module!

Buxdragon

I was able to download the Admiral level ZIP file, but where do we get the Foundry module? I didn't see a link to the manifest in the post.

Brent Cray

Amazing work! Will definitely put this in my nautical themed campaign :) Thank you

Jonathan Wong Chung


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