XaiJu
Lizardrive
Lizardrive

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Interpolation!

Hello there! Maybe you did not notice before, but there often are openings in a line/curve when drawing a little too fast.

Therefore I've been working on interpolation. 

In a nutshell, the objective was to constantly have 2 drawn dots on the canvas connected to each others, potentially by drawing the missing ones in between. This was an interesting challenge which led me back to my middle school maths (Pythagorean Theorem).

ROM enclosed *normally* works properly.

Cheers! :-)



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