XaiJu
Finathai
Finathai

fanbox


[DL] Edge Stitcher

A geometry node modifier utility for easily adding stitches or any other object along mesh edges.


- Scale, rotation and location is derived from the custom stitch object along with the shader material and UV maps.

- Indenting the edges also available.

- Internally does a subdivision surface operation for getting smooth placement of the stitches. Using a subdivision surface modifier (set to thew same level) after this geometry nodes modifier is recommended for exact results.

- Stitches can bend around corners. (Slight inaccuracy when using a circular selection of edges at the start / end points of the selection.)


Instructions:

- Append Edge Stitcher node group to your project.

- Add this geometry nodes modifier to your object, optionally before a subdivision modifier.

- Add Vertex Groups to your mesh with the same names as defined in the modifier's panel. (By default, 'Single Stitches' and 'Double Stitches'.)

- Switch to Edit Mode on your object and assign edges to your vertex groups.

- Play with the values in the modifier's panel.

- Make sure to use simple objects as your custom stitches or performance will suffer.

- You can apply the modifier to permanently add the stitches. You can select them again with the same vertex groups. (Use face selection mode.)

- Using individually named UV maps for applying the modifier is recommended so you can use a single shader material with separate UV maps later.


(Available in the Utilities folder in the cloud drive for Advanced tier members.)



[DL] Edge Stitcher [DL] Edge Stitcher [DL] Edge Stitcher [DL] Edge Stitcher [DL] Edge Stitcher

More Creators