[Update] V1.1 FTSC
Added 2024-08-31 12:37:19 +0000 UTC[DL] Finathai's Toon Shader Collection for Blender Goo Engine

After weeks of work, I can finally present my finished toon shader node groups for Blender Goo Engine 4.1+. It can be used for both character shading and general object shading, providing sharp or smooth light and shadow effects. It's compatible with the textures and lightmaps used by HoYoverse. ...
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V1.1
- Added ZZZ shader group.
- Added a basic Glossy metallic shader to the core group.
- Sharpened the 'Specular Roughness' math.
- Tweaked Freestyle settings. Objects get excluded from lines when placed in the
exclusion collection.
- Added X-Ray viewlayer example mixed in the compositor.