I am sharing this as it was just released on discord:
- Gundam Wing Endless Duel FastROM and Flashing Lights Reduction Test Patch -
Superficial Changes
Vayeate stage music changed
Wing Zero now has a unique stage based on the first fight between Wing Zero and Epyon (Shenlong stage with a unique palette).
Purely Lag-Reducing Adjustments
FastROM flag enabled and most relevant addresses changed.
Landing dust particles removed.
Wing Zero's qcfP fireball hitdust effect changed to generate less dust.
Current Flashing lights changes
Intro:
Removed the flashing yellow background when Tallgeese enters.
Epyon stage:
Background blue/yellow flash: Increased cycle duration.
Lightning: Slight slowdown of palette cycle rate.
Continue screen on start press:
White background flicker color muted (turned to dark red).
Color cycle time heavily increased.
Character Select:
Character description background flicker removed.
Original darker flicker color used for unselected character.
Brighter flicker color used when character is selected.
Options:
Green background flicker removed entirely.
Match:
Static effect slightly darkened on Mission start/end text.
Lifebar green flicker removed.
Lifebar low health red and yellow flicker is now just red.
Passive ammo meter flicker removed.
Target reticle for vulcans is a solid orange instead of alternating red and yellow.
Super background flicker no longer flickers and color changed to orange.
Player orange death flash removed.
Victory blow full-screen flicker now stays a solid blue color.
Spark effects removed.
tobemorecrazy
2023-03-29 17:08:00 +0000 UTCPaul Stulberger
2023-03-29 16:58:02 +0000 UTCRHZeus
2023-03-29 16:57:37 +0000 UTC