Hey guys!
So I've been working on my sculpting/normal map skills. For those that dont know, you can sculpt a hi poly mesh and then bake the details onto a low poly mesh suitable for the sims. This gives you realistic details, such as these wrinkles, without the extra poly load to your computer :)
So its taking me a little longer than normal to release these. Theres a few reasons. 1. I tried for way too long on that bouncy house. 2. I really wanted to try this normal map and sculpting thing. 3. I am making a series of beds that will be interchangeable with the Next 2 Me Nooboos instead of just releasing one at a time.
My hope is to get these out to you very soon! I am adding a TON of bedding swatches since I want you guys to feel like you have more variety when it comes to putting the beds together. Thanks for hanging in there with me :) <3
kay
2024-08-20 15:49:40 +0000 UTC