and a big one, i can do uv wrapping, unwrapping, redistribution of uv's, relocating texture islands, texture baking. it kinda works the same way as in 3ds max, so easy piecy
what you are looking at here, is the g8 uv's, put all in one uv. and then baked all the uv island into one map. its not really used for anything, but a good learn experience for doing uv's and everything that comes with that inside blender
hoped1988
2024-06-18 14:11:50 +0000 UTCsaphire nishi
2024-06-17 22:29:37 +0000 UTChoped1988
2024-06-17 17:24:12 +0000 UTC