figured out the diffuse problem, i was just being stupid, its not that hard to do, and now we have black stitching. also found out how to render in substance painter using iray.
i can see why daz is moving to 8k maps. you can do so much small details then. these are 4k maps and the stitching is kinda blurry, but in 8k it will all look so sharp and nice
saphire nishi
2022-10-11 20:49:59 +0000 UTCsaphire nishi
2022-10-11 20:48:42 +0000 UTCKeshara
2022-10-10 00:11:29 +0000 UTCDolomaticus
2022-10-09 23:30:01 +0000 UTC