I came up with the adventurers in Missions II & III after playing a lot of Grand Theft Auto 3 & 4 & wanting that kind of feeling from DUNGEON DEGENERATES, but obviously in a fantasy setting. The missions can be played stand alone or incorporated into the Hand of Doom campaign. Essentially I have been tired of epic fantasy & urgency inflation in everything around me (the ultimate fight of good against evil where the fate of the multiverse hangs on the line) & wanted to emphasize the street level & story telling that is just part of the reason DUNGEON DEGENERATES stands out.
Phil Aaberg
2024-11-04 14:17:37 +0000 UTC