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oskarpotocki
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[Teaser] Vanilla Gravship Expanded testing task list

Hey everyone! I got a little teaser for you all!

The teaser is in a form of a tester's task list - a list of tasks for our testers to check if everything in the mod is working as intended. Reading this list will give you a rough idea just how massive the mod is!

General

Oxygen network

Astrofuel network

Gravship research

Gravship living

Quest rewards

Gravship travel

Maintenance

Gravship substructures

Gravship artillery

Space

Other

Comments

im beyond exited for this mod

Hayden Luckhurst

You can dev spawn enemies with rocket launchers. You can dev trigger a siege raid. You can dev trigger a debris storm or an asteroid shower. There’s many instances where hostile explosive projectiles fly at you. Dev console allows you to trigger many things without waiting for them.

Oskar Potocki

While skimming through the list, an actual question arose: One testing case asks: 'Does point defense turret correctly intercept explosive projectiles that enter its radius?' In order to test this and other similar cases, the AI has to attack. Do your testers have to play the game until such an event occurs naturally? What if another, unrelated bug prevents this from happening? Or is there a "scenario editor" where everything can be set up and then run its course?

Deggial


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