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oskarpotocki
oskarpotocki

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[Release] Vanilla Vehicles Expanded - Upgrades

Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game. This mod introduces a comprehensive upgrade system that allows players to customize and enhance their vehicles using valuable resources.

Here’s what you can expect:

- Tailored Customization: Each vehicle in your fleet can be individually upgraded with unique enhancements, from reinforced armor and engine covers to offroad tires and cargo expansions.

- Impactful Choices: Every upgrade comes with significant advantages but requires strategic resource investment, making your decisions impactful as you develop vehicles suited to various tasks.

- Dynamic Visuals: Upgrades are not just statistical; they also change the appearance of your vehicles, adding layers like armored treads and upgraded exhaust systems that visually reflect your modifications.

- Diverse Enhancements: Choose from a variety of enhancements that boost speed, improve armor, increase cargo capacity, and more, each tailored to different vehicle types, from explorers and haulers to combat-ready tanks.

We’re excited to utilise what Vehicles Framework has to offer, and you can expect more vehicle upgrades to be added to this mod later down the line.

Comments

Fair enough, thanks for the help

Frank Cotton

You're asking in the wrong spot. You should ask the author of Vehicles Framework.

Oskar Potocki

Hey one suggestion as someone who has road tripped before. Vehicles can have a significantly higher storage capacity if the seat is empty, because I can throw a whole bunch of stuff in my back seat if no one is sitting back there. Do you think this would be reasonable to implement in the mod?

Frank Cotton

Check out ATH's styles Norse btw, add a bit more viking into your next playthrough.

Will

Still in shock you guys managed to add vehicles to Rimworld, looking forward to using the upgrade system in my next playthrough, love the dynamic sprites.

Will

I can relate, I've been waiting for his medieval release to start my second 1.5 playthrough after completing Anomaly. I like to play animal/tribals to Spacer and can't imagine playing without it. .................................................................................................................. Let's not rush him though, if it looks nearly as in depth as the insectoids release is looking than I will wait for as long as it takes.

Will

Roadrunner is going to get an upgrade that turns it into a Technical at some point, right? Right?!

Foefaller

But Cool mod tho!

HeinrichK

Oscar, Oscar! Give me back my vikings!

HeinrichK

I couldn’t see one for the engine cover upgrades at all only for the armour upgrade so I thought it was some technical wizardry.

Ordred

I'm not sure I understand. It should be in the folder!

Oskar Potocki

Kinda of unrelated but how did you achieve the mask on the engine cover upgrades? I don’t see them in the textures folder I’d love to know.

Ordred

This is beauty, you guys are the best ^_^

Marius Salsbury

Let me just say, when you do get to boat upgrades. Might I make a suggestion. How about stuff like say, you only get one upgrade for the smaller boats and have to choose between speed, an attack option or even some sort of buff for fishing if ya get the mechanic in. Like better nets for bigger hauls or bait for faster catches. Food for thought, so far loving this...and glad I could get to quickly adding this for our future video on Vehicle mods (note writer for noobert here LOL)

BrenTenkage's Gaming

are the motorcycles going to get upgrades, i ask caus i notice they aren't in the list of vehicles that don't have upgrades. it would be really cool to have a side car and other cool stuff for a awesome motorcycle gang

dan surratt

When you picking me and the boys up?

D-Train

An upgraded, endgame bangbus. I didn’t know my dream would ever be reality, but here we are

Chris B


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