Teaser: Cluster and Shrapnel shells
Added 2023-06-20 11:18:22 +0000 UTCHey there! Another quick teaser of what's coming in the Deserters mod.
This mod adds three new types of shells. I actually created little infographics for them so I will slap them here.
This video is rather short, but it shows cluster and shrapnel shells in action!




Comments
I was thinking something like uranium slug but manned and cheaper,, still has high accuracy and penetration, fires low and fast projectiles
Rajesh King
2023-06-29 21:42:06 +0000 UTCSweet now I can re-enact the soviet afghan war
Frank Cotton
2023-06-26 16:00:41 +0000 UTCCan confirm we just did that. You can build shrapnel, cluster and anti-armor IEDs and even Remote charges.
Oskar Potocki
2023-06-23 12:55:39 +0000 UTCI think its like how industrial level weaponry can find its way into a spacer colony. It doesn't become obsolete but rather it becomes secondary. Just as like you may prefer to not use charged weaponry on expendable pawns. But i can see why you'd view it as boring
ArtR
2023-06-22 17:40:29 +0000 UTCIโm not too keen on adding โupgradesโ. Upgrades are boring and overshadow other content. Why ever build HE shells when you can just build the upgrades ones? No, we definitely prefer unique functionality over direct upgrades
Oskar Potocki
2023-06-22 14:38:03 +0000 UTCNo, that's the proposed name of the upgraded shells! VFE Deserters is just heavily inspired by XCOM. Though, I wouldn't be surprised if there are already Unstable Plasma Shells somewhere in the workshop :)
Dimitry Minchenkov
2023-06-22 14:04:48 +0000 UTCThats the name of the mod? yeah im 100% using it ty
ArtR
2023-06-22 11:56:53 +0000 UTCThat's really interesting, I like that.
AKorgar
2023-06-22 03:20:57 +0000 UTCUnstable Plasma Shell. Since this mod is inspired by XCOM and in XCOM plasma grenade is a direct upgrade of the conventional frag grenade.
Dimitry Minchenkov
2023-06-21 23:57:27 +0000 UTCNet with rocks and especially heavy ballista bolt. Done!
Dimitry Minchenkov
2023-06-21 23:50:55 +0000 UTCI think it would also be pretty interesting if there was a shell that was a direct upgrade from the High-Explosive shell but weaker than the antigrain warhead, kinda like a step in between them. More like an endgame solution to overcrowded groups that have decent to high levels of armor.
ArtR
2023-06-21 18:34:30 +0000 UTCYou can use contraband system to buy virtually anything the Empire has. Including techprints.
Oskar Potocki
2023-06-21 15:30:49 +0000 UTCEvery plot mission has a unique description explaining what's the intention behind assassinating the nobility. The gist is: Empire has shattered. They are a mere twisted shadow of what they used to be. Pampered nobles want to cling onto the old world order, boasting their royal titles, vassalizing settlements and abusing the populace. Deserters figured that the best way to adapt to the new world is abandoning the old ways of pre-shattering Sophiamunda - the reason deserters appear in caravans of outlander factions and in pirate raids is because they believe it's better to disband the empire and just live among the people that came before. They want to join the world community, while empire is against that.
Oskar Potocki
2023-06-21 15:30:23 +0000 UTCNot a bad idea, but not currently planned.
Oskar Potocki
2023-06-21 06:53:07 +0000 UTCIs there any way you could incorporate these shells into IEDs?
Frank Cotton
2023-06-21 00:09:20 +0000 UTCAlso does this mod intend to do anything to explain WHY the Deserters have turned against the Empire, or do you leave that up to the player's imagination?
AKorgar
2023-06-20 21:31:07 +0000 UTCSo the infographic seems to suggest that you can buy the techprint from the Empire that will teach you to make these shells, but the Deserters don't have the techprint, just a supply of shells that they will sell you?
AKorgar
2023-06-20 21:30:24 +0000 UTCYeah I was going to say, you got a field gun already
AKorgar
2023-06-20 21:26:14 +0000 UTCThat is true I just thought it would be kinda cool more of a fun idea but not worth the Spagetti code
Soul
2023-06-20 21:21:40 +0000 UTCHigher tier mortar especially for that single purpose? Sounds absolutely unnecessary. This would also add an insane amount of micro management to the mechanic that's good because it's 'fire and forget'. It would also be very difficult to code.
Oskar Potocki
2023-06-20 21:19:58 +0000 UTCDefinitely an idea for a different mod. We want to keep things traditional here :P
Oskar Potocki
2023-06-20 21:18:46 +0000 UTCWhat about a reward tier SMART shell that sends out homing projectiles upon detonation, sort of like the Swarm Launcher in VWE - Heavy? Might fit a different mod but an area-denial shell that deploys mini-IED mines around the point of impact or even one that spawns manhunting parasite creatures like the HL2 Headcrab Shells would be cool too!
RB Films
2023-06-20 20:35:29 +0000 UTCI mean indulge me here have it be a higher tier mortar she'll that you could shoot and control where it splits off to like if they are below a roof shoot behind it and let it shoot backwards or they are in a door way but your mortar looks bast the door way and you could make it curve inwards or somethin like that
Soul
2023-06-20 20:15:37 +0000 UTCThis question was so "anime" :P
Ketaros
2023-06-20 20:09:35 +0000 UTCMeh, might work better as a mod options option so every storyteller can work with it, no?
Oskar Potocki
2023-06-20 16:27:22 +0000 UTCMore Deserter Events?
Choppytehbear
2023-06-20 16:18:29 +0000 UTCTechite discs already do that in Deserter quest locations so it's not outside of the realm of possibility!
Oskar Potocki
2023-06-20 15:46:59 +0000 UTCCould we eventually see something like white phosphorus so like smoke+fire
Harris Glidewell
2023-06-20 15:19:14 +0000 UTCShrapnel shells are just standard bullets so not super effective against vehicles. AP shells have very small blast radius but hit the vehicle with 80 damage and complete armor piercing. Ideal for tanks. Automortars do indeed have a limitation allowing them to only use HE shells. Opening up the selection to all shells would require remaking them.
Oskar Potocki
2023-06-20 14:06:00 +0000 UTCThis looks fantastic, I didnt know I needed it. How will the shrapnel and AP shells interact with the upcoming vehicles expanded mod? My guess would be that AP is an effective countermeasure, especially for tanks or APCs. Also, I would love to see these shells and others available for use in VFE Mechanoids' automortars, instead of just HE shells. Is that a limitation, or intended balance choice?
Zac
2023-06-20 13:31:33 +0000 UTCWhy sad? Have we not released enough cool storyteller mods? What effect would you give to Roland Royalty that we couldn't give to anyone else?
Oskar Potocki
2023-06-20 13:04:21 +0000 UTCThis looks like it will be a fun addition to our options for combat
JamesTwice
2023-06-20 13:04:06 +0000 UTCWhich is sad but whatev
Oleg Oleg
2023-06-20 13:01:35 +0000 UTCThose shrapnel shells are so cool
Max Arias
2023-06-20 12:43:16 +0000 UTCCan't wait to see how the Medieval Overhaul people find a way to put a Medieval spin on this mod and its mechanics. Gonna be tons of fun!
AInmon
2023-06-20 11:55:20 +0000 UTCCame to the conclusion that VFE-Pirate field guns loaded with armor-piercing shells does the job just fine.
Oskar Potocki
2023-06-20 11:53:40 +0000 UTCYeah I've been playing around with the concept recently.
Oskar Potocki
2023-06-20 11:52:55 +0000 UTCYeah that was scrapped.
Oskar Potocki
2023-06-20 11:52:31 +0000 UTCI'm not even sure why or how that'd be done, no. The Shrapnel always ejects with the same-ish vector as the shell.
Oskar Potocki
2023-06-20 11:52:20 +0000 UTChopefully we can get a proper large calibre armor piercing anti tank crewed turret at some point like the 75 mm or 88 mm guns
Rajesh King
2023-06-20 11:25:02 +0000 UTCNow we can have Depleted Uranium Shells, Cluster Shells, Terrorism and other tools of war in this neat DLC Oskar, please, keep your mental health in check. Also: absolutely love that addition.
Dimitry Minchenkov
2023-06-20 11:24:20 +0000 UTCYeah I remember him being mentioned in the vanilla lore expanded book
Node118
2023-06-20 11:21:42 +0000 UTCI remember seeing a storyteller named Roland Royalty somewhere was that eventually scrapped?
ferny
2023-06-20 11:21:06 +0000 UTCThis looks awesome ๐
Node118
2023-06-20 11:21:00 +0000 UTCWill you be able to rotate the direction the shrapnel splits into?
Soul
2023-06-20 11:20:58 +0000 UTC