New Armory Tutorial PDF -- Scenes and Levels
Added 2018-06-24 20:16:08 +0000 UTCAnother early access to an upcoming devga.me tutorial on the Armory 3d game engine. This one illustrates how to break you're game up and logically organize it using Scenes, and how you can instance data across different scenes. We implement a simple title screen, then switch between simple game levels and finally show pulling data in from yet another scene.
At this point with the Armory series being a bit more mature, the rate of tutorials is going to slow. I will probably aim to stay at about 1 per week, the next topic being on animation.
Otherwise I am working on a second text based tutorial series, as well as a Godot chapter on Tiles and TileMaps, which will hopefully be here later this week.