Hi folks!
I've been doing a lot of experimentation these last days, and also upgrading all my workflow software that has been frozen since the beginning of GHR.
I already have a LOT of ideas, which may sound great but it's also problematic. It's hard to dive a little deeper into one idea while you think how could also be great doing the other ones in your mind.
I dig the idea of making another parody. But at the same time I'd like to try a little less into the line of linear narrative style, which is also scary because it's hard!
- The idea of a small 2.5D action game is cool. I had a lot of fun setting up this character and her basic moves. Trying to mix action with narrative would be something nice and not usually done in this "industry".

- I also love the classic point-and-click mechanic. It needs to take place in the setting to work, though. And I think this specific one down here has a lot of potential (mystery, crime, and a nice harem). I always wanted to walk around this academy and build some alternate locations in it.

- Finally, I also had an idea for an original plot. But this would be a little less about choice and consequence, and maybe more about some kind of "grind free resource/time management" towards a unique goal.

Share your thoughts here while I keep experimenting. Would you like to see a tech demo about one of those?
See you again soon.
Peace!
A
2020-11-08 19:50:06 +0000 UTCCircuitarity
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