XaiJu
the_architect
the_architect

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How tricky is it to write?

At the end of day 3, Phoebe might arrive home in 3 possible moods:

1) Cheerful: if you 'personally helped' her in the previous quest
2) Usual mood: if she had what she wanted with the help of Jason
3) Not happy: if Jason performed an unexpected action

At the same time,  Samantha. She might be:

1) Happy: if she had a pleasant afternoon full of 'new experiences'
2) Usual mood: if for any reason she spent most of the afternoon by herself

So, when these two meet at the garage they might have unique conversations for each mood combination. It means that 6 different dialog scenes must be written (some with unique art). Also, the player will say/think different lines based on his current Karma, meaning that it requires 12 unique runs to fully test a quick scene! 

Roadmap for v0.8 in the next post!

Comments

Well done!

RALX Games Productions

Thaanks! :))

Offshore - Adult Games Developer

Enthousiaste merci

epsyon sensei


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