After a few weeks and with lots of feedback, we've been correcting and improving what we've done here. This project has several peculiarities that I've never done before, so it was common for me to come across new bugs, there was leveling up, being taken to limbo after dying, lots of collectibles, resetting the story mode, etc. If you're still playing a previous version in search of 100%, keep playing the old version. The main changes from 1.07 to 1.06 are:
- Adding the ability to change difficulty after dying
- Removing "flight" from characters with double jump. If you do it quickly, jump, attack, jump, attack...
- Added juggle to Brainiac first form