Good afternoon, dear subscribers and everyone who just went to read this page. I would like to talk about the game. The game began to turn into a bunch of history, or it was like that from the beginning, I don’t even know. But the main problem is that these stories do not make up a whole picture. As for me this is a significant problem and I am well aware that sometimes you just lose the thread of the story (although it may not be catastrophically badly needed in a game of this genre), but it still causes discomfort. Another problem is that there is no certainty of action and a sense of progress in something. You (as a player) do some tasks and sometimes they are completely different, maybe it was some attempt of mine to do something more interesting, but in the end it turned out I don’t even know how to describe it could be “different Well, or if you visualize it, the description of "Frankenstein" is more suitable. I do not like it either. Also, the beginning turned out to be somehow completely crumpled and too, not so complicated, rather confused. The interface, too, over time has already ceased to display what we would like, and in some places it has become too overloaded, and, on the contrary, insufficiently thought out.
Some stories I like more, some stories I like less. In any case, I like what I do and I have a natural desire to do it better. Therefore, from the next update, the game will be significantly transformed, both in the game process and visually. Thank you for your support, both moral and material. Good luck for a week, we will meet here next Wednesday.