First patron build release of Hack'n Stalk 2.0 is coming at the weekend! In this first version I tried to finish the most of the basic systems: new UI, D.I.C.K. system, inventory, story script engine, minigame operability.
But it also has a fair amount of story content and new minigames. You'll start to explore Riverside, meet the main characters and even see some their skin if you explore carefully (as the original HnS this not a 'click here to f*ck' game, you have to earn it!). No "free roam" or hardcore scenes yet, but they will come!
I won't enable the save system in this release. It sucks, I know. This is a too early development stage and savegame breaking changes are very likely to happen between the couple first releases. But don't worry, it will be enabled in version 0.2 and the dialog system has a new 'auto-skip' feature to speed up new playthroughs.
More details in the release post! I hope you'll enjoy it!
The Architect
2017-11-04 13:31:36 +0000 UTCDiscontinued
2017-11-04 13:14:04 +0000 UTCx524
2017-11-03 23:37:11 +0000 UTCEnrico
2017-11-03 18:55:39 +0000 UTC