Grid size: 25x21 (or 25x42 for the composition image)
Image size: 3750x3150 px (or 3750x6300 px for the composition image)
Grid PPI (pixels per inch): 150px
Our band of intrepid adventurers steps through the doors of The Rusty Skillet, one of the city's most popular restaurants in recent years. As the party sits down and the cleric begins to explain the menu to the group barbarian (he can't read), the bard keeps his eyes peeled for suspicious movements. He remembers why they're here- and no, it's not the lamb shank. The search for their lost pet, Pookie, had led them to the Skillet. Word has it there's a hidden bandit lair underneath the restaurant, and they dabble in illegal live animal trade.
This quaint restaurant won't stay peaceful for much longer...
The Rusty Skillet offers a decent sized map with ample opportunity to run your next one shot. Maybe even send your seasoned players for some investigating (cough or fine dining cough).
A composition of both floors (gridded and gridless) in one big map
Seperate WEBP images for both floors (gridded and gridless)
Universal VTT files for both floors for easy setup
A daytime variation of the ground floor
The story prompt above is just a possible setting to use this detailed map for. Here are some of the key features to help you come up with your own:
Entrance & Dining area
A waiter receives our intrepid adventurers and shows them to a free table nearby. Behind the bar, personnel is hard at work to keep up with the onslaught of drink orders the group of dwarves in the corner table are producing.
Kitchen
In the back, kitchen staff work as a well oiled machine, putting top notch meals on a plate and sending it through to the hungry guests. Not without the occasional shouting and swearing from the head chef, of course. A set of stairs leads to the basement.
Basement
The basement offers enough space to comfortably store the necessary food and drinks to keep the restaurant going for a while. But it hides something else... A hidden passage behind the large beer barrel. After 5 precisely coordinated twists of the beer tap, a hidden compartment opens up, revealing the way into the hidden base.
The Goods
So this is where the bandits keep their stolen good- and stolen animals! Better find the head of this little operation and put a stop to it.
The Head Honcho's Office / Evil meeting room (prior reservation required)
"Give up, crook! We have you cornered. Tell us who you sold Pookie to!" said the party Paladin as they burst through the door. The bandit leader crushes his cigar and slowly gets up from his chair and says "You're forgetting one thing, adventurers. This is MY lair!" Smoke bombs explode, and the bandit leader dashes through a hidden exit behind a bookshelf! Quickly, after him!
I hope this map can bring some joy to you and your (virtual) table. Feel free to let me know what you thought of this map, I'm always happy to hear from Patrons.
Happy dining!
Programs used: Dungeondraft, Photoshop
Assets used: Forgotten Adventures asset packs (https://www.patreon.com/forgottenadventures) - Used with a commercial license