Progress Update 2.0
Added 2022-12-16 15:17:20 +0000 UTCNot much to show off visually this past week. I've animated 3 additional clips but mostly I've been battling with Hammer to achieve a good final lighting for the apartment interior, and each of those preview map compiles take about 4-5 hours.
I was pretty happy with the lighting shown in the full action scene render, but after doing a 12hr final compile with those settings the results were unfortunately still full of artifacts. I think that happened because I lit the map purely with the sky light to be as realistic as I can; and for that to give a good exposure shining through just a couple windows I had to bump up the indirect bounce strength from default 1-4 to 150. So long story short I'm redoing the interior lights with some degree of fakery to get rid of the artifacts and troubleshooting takes a while.
Comments
Hype, can't wait until it's done. But the longer it takes the better it will be, so no rush
baboonium
2022-12-16 15:39:01 +0000 UTC