XaiJu
SandTraveler
SandTraveler

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New Remastered v3.0 Beta Demo Released 全新重製版v3.0 Demo 釋出



First of all, thank you to all the fans for your support!
首先感謝各位粉絲們的支持!

Here's how to start the new demo

這邊先附上新版Demo的啟動方法

The remake was more difficult than I could have imagined...

As we are a small team, before the remake I was almost just a vegetarian developer who only used RPG MAKER


So this time we almost gave everything we had

Thank you very much for your help!


This is the first demo of our remake project

There are still many unstable conditions and bugs

We need everyone's test and report.


If you encounter any unexplained errors, most of them are known to return to normal once you restart the game. 


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New Diversity Monsters:

This time the monsters are more vivid

Each monster has a different weight and AI behavior

And the same monsters have increased the floating aiming time, physical strength, rest time, vision

There are also different types of bullets, penetrating, parabolic, etc.


New gameplay:

This time a lot of new game system, to be players try to see


1. the number of levels is no longer fixed, each through the door, will increase the danger value of different

When the higher the danger value, the higher the chance of encountering the boss will be.

But the more rooms you pass, the higher the difficulty level.


2. More room types

This time there are new rooms with special question marks, altar rooms, and more challenge rooms.

And randomly appear


3. Advanced magic stone exchange

Not only the original attack, defense, blood

Now there is a new explosion rate, burst damage, dodge, running speed four basic values for permanent improvement


Future update plan:

1. Currently confirmed to add a Live 2d action figure of each character

2. It is expected that the official completion and release date will be between mid-February and mid-March next year


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Finally, thanks again for playing!

The following is my other platform information, you can join us at any time to follow the latest news


Twitter

https://twitter.com/SandTravelerADO

Steam

https://store.steampowered.com/app/1741040/_/

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重製版的艱辛超乎我的想像...

由於我們是一個小小的團隊,在重製版之前我幾乎還只是一個只會用RPG MAKER的素人開發者


所以這次讓我們幾乎付出所有

也非常感謝大家的幫忙


這次是我們重製版計劃的的第一個 Demo

還存在著許多不穩定狀況與Bug

需要大家的測試與回報


如果有遇到不明的錯誤,目前已知大部分狀況只要重新啟動遊戲就會恢復正常。


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新增多元化怪物:

這次讓怪物們更加生動了

每隻怪都有不同的重量及AI行為

並且同樣的怪物都增加了浮動的瞄準時間、體力、休息時間、視野

子彈的型態也有不同種類,穿透、拋物線等


新增玩法:

這次新增了不少遊玩系統,待各位玩家嘗試看看

1.關卡的層數不再是固定的,每個通過的門,會增加的危險值不同

當危險值越高,遇到BOSS的機率也會越高。

但相對的通過的房間越多,難度也越高。


2.更多的房間種類

這次新增了特殊問號房、祭壇房、更多的挑戰房

並且隨機出現


3.高級魔石的兌換

不單單只是原本的攻擊、防禦、血量

現在新增了 爆擊率、爆擊傷害、閃避、跑速 四大基礎數值可供永久提升


未來更新計劃:

1.目前確定會增加每個角色各一張的Live 2d動圖

2.預計正式完成與發售日會在明年的2月中旬至3月中旬之間


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最終~再次感謝大家的遊玩

以下是我其他平台的資料,可以加入隨時關注我們最新消息


Twitter

https://twitter.com/SandTravelerADO 


Steam

https://store.steampowered.com/app/1741040/_/ 

New Remastered v3.0 Beta Demo Released 全新重製版v3.0 Demo 釋出

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