XaiJu
Battletits
Battletits

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**UPDATE!**

NEW CONTENT: CUMMING SOON --->>

https://drive.google.com/file/d/1wtpi9IUOZKLpLmlKT6Lv5C_8ASlNQ4SZ/view?usp=sharing

This one goes out to all you futa people out there, I haven't forgotten you nor have I forgotten my tastes either!

&& 

Latest version of the Character Creator, available to EVERYONE.

https://mega.nz/file/Ao1DjQbJ#Wo5gN1aJ_zDHdicnW3wA7nWgsxjdrwBmNvXclpZeJQk


As you can probably see, I feel I have a lot to say right now!

This is a big wall of text below. So, Allow me to quickly summarise/Tl;dr:

- Character creator suite and game in general needs a massive overhaul/refit in order to ship/function as a game and not simply an interactive premise of one

- Consquently work will be shifted to Sex interactive sections for the time being, so work order will now be Sex First > Customisation > Game as opposed to Customisation/Game > Sex. I hope nobody has a problem with this ;) I just find shipping the game much easier when the sex takes a more focal point as opposed to being less involved etc.

- All systems already developed can/will be used as a frame of reference, similar to the rpgmaker versions. This means that this latest version of the character creator (That's right latest version as of right now *TODAY* (It includes some bug fixes but unfortunately everything will need to be refitted some point; the code works unharmoniously with itself at the moment because for the most part I was fumbling around in the dark. Just to clarify, UNITY is fine, the shitty code of the past is not.) Will likely be the last version for some time, with no new parts added. This is because:

>The Character creator in it's current state is intricately broken

>I wish to re-optimise/rebuild current systems, which makes the current version ALREADY obsolete

>I want to have the potential freedom to draw upon past ideas and experiences and carry them forward with new insights into exactly HOW to implement them. Current 'working' method is far too unstable for my liking.


That's the.. Err.. Short-er version. More cumming soon! Another video on it's way! God bless!



Context:

Salutations folks

So, I have an announcement. I'm currently working on some sex systems, including the application of 2d physics etc which make animations look VERY fluid, vivid and are ALL PLAYER INTERACTIVE. 

https://drive.google.com/file/d/1wtpi9IUOZKLpLmlKT6Lv5C_8ASlNQ4SZ/view?usp=sharing

The phase of testing, drawing boards, sketching ideas and putting them into practice is nearing completion, and that, my process as a developer isn't just reaching out into the depths of the unknown anymore, but a conscious and directed effort that can be quantified so that a general consensus and, well, frankly, something that more resembles a game can be reached.

The current model is *functional*, but prone to being buggy.

My priorities will change to reflect the ideas about progression I've been having lately, consequently anything gameplay related, such as in the videos you've seen thus far, will very likely be shelved for the time being in favour of a new 'Sex First' policy, which includes interactive sex etc.

I hope that's okay with you guys because I feel most excited, my probing into this new field has already bore fruit!

As above is a short video demonstration for you to peruse, with another one coming soon once it's been calibrated properly.

Also, here is the latest version here of the character creator

https://mega.nz/file/Ao1DjQbJ#Wo5gN1aJ_zDHdicnW3wA7nWgsxjdrwBmNvXclpZeJQk 

Complete with fixes to bugs that I could fix/find + a semi-functional/primitive state save system which will save colour schemes and parts (but not all parts unfortunately, known bug with currently no known fix).

It will likely be the last *CHARACTER CREATOR* iteration for at least a short while, and no new parts/pieces will be developed. The next version you see of this will likely be one that is rebuilt, and further down the road of development, think when a more fleshed out version of the *game* is far closer to release, especially since (as previously stated) I am shelving the character creation elements in favour of the sexual scene. 

I do however intend to retain my ideas and plans, I only just recently acquired the ability to code and design more proficiently in Unity so I want to be able to deliver as good a product as possible and one that fits my vision.


As such, future designs *WILL* make use of the customization and variety output you saw in the character creator, specifically where colour is concerned, but also, potentially, parts, clothing, skin, etc, which will carry throughout the *entire game*. That is my vision.


Any bugs found in this latest version will likely stay that way for a while, as, for reasons previously stated, certain codes will need to be rewritten, new designs to reflect my vision/goals and what is possible, essentially, it will need an overhaul/rehaul. 

This will likely be the latest version of this for a while, and I'm releasing this as a standardised and exclusive version both to the public.

https://mega.nz/file/Ao1DjQbJ#Wo5gN1aJ_zDHdicnW3wA7nWgsxjdrwBmNvXclpZeJQk 

Everything will be revamped, tidied and things will be rebuilt if necessary in order to sure an optimal working condition as possible.


I look forward to sharing my future developments in the field of sexual research with you down the line

Mad Sex scientist signing out,

Baron Vampson.


PS.

Just for extended clarity RE a line of development, have this tidbit; 


- With my current level of understanding of code, implementing turnbased combat and a much more intricate level of combat akin to the old RPGMaker version much easier, thus far more plausible in my eyes. This is still all potential, and part of the current gameplan is to develop sex systems then follow through with some more intricate gameplay. Character creation still a thing, along with anything else that can be ported from the old version to the new MINUS any and all bugs, performance errors, and potential crashes.


I might release a development plan some point soon if things keep going steady. Exciting!



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